![]() Then, it is totally customizable to activate/deactivate the features you prefer. Mainly, it is an unofficial patch developed without having the source code. This means NVR is not a mod (an addition) but it is a real upgrade of the game to a new version and it uses the settings taken from the esm/esp mods like the original game does. The main difference between NVR and other plugins/mods is that NVR is an extension/patch of the game. ![]() It can be called a mod, but it is not a "normal" mod but a real "code patch" and it upgrades Fallout New Vegas to a new version: "forget" the old Fallout New Vegas' guides and settings to use NVR. In addition, it has a lot of features, improves several other things. New Vegas Reloaded changes the vanilla shaders and supports several built-in effects, but it has also a custom engine to support any new own effect. This project is based on Oblivion Reloaded project, implementing a series of new features and removing limitations that no longer make sense. New Vegas Reloaded is a NVSE plugin that mainly modifies the rendering pipeline, adding new features and providing screen effects not supported in vanilla Fallout New Vegas. ![]() Read ANYWAY this description and the documentation CAREFULLY. ![]() Whether you are a veteran modder or a newbie, NVR makes significant changes to Fallout New Vegas' rendering engine and adds several configurable options. ![]()
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